The mod was mentioned by John Romero, who jokingly said that if id Software had released the original Doom with the features of Brutal Doom, they would have "destroyed the gaming industry". In addition the weapon mechanics have also changed, with certain guns requiring reloading, having recoil, and iron sights or scopes. The mod includes new and updated guns, such as a flamethrower, the demonic Unmaker, assault shotguns, new rifle types, a grenade launcher and even allows the player to equip enemy weapons in the form of Revenant missiles or a Mancubus' flame cannon. Enemy AI has been revamped, with most enemies gaining new attacks and behaviors. Gameplay īrutal Doom adds many gameplay features, such as blood splattering, allied Marines, an updated particle system, the ability to drive vehicles such as tanks, stealth kills, headshots, and a host of " Mortal Kombat-esque fatality animations". The mod has been in development since 2010, and continues to release new updates. It adds numerous gameplay elements and graphical effects. GZDoom / Zandronum ( Source ports of Doom engine)īrutal Doom is a game mod for the 1993 first-person shooter Doom created by the Brazilian developer Sergeant Mark IV (Marcos Abenante).
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